iQIYI Inc., an innovative market-leading online entertainment service in China, launches the highly-acclaimed animated film Nezha exclusively across nine Southeast Asian countries on April 5. The Film, which was released in 2019, was the second highest-ever grossing film in China with a total box office of RMB 5 billion.
Curated for Quarantine, the channel will showcase the best of comedy, mythology, reality, fantasy and drama.
This fund, which was set up last month by PGI, will provide emergency short term relief to thousands of daily wage earners in the Indian creative community, who have been directly impacted by the closure of film, TV and web productions in the country due to the coronavirus pandemic.
The union, which represents actors and stage managers, has extended the traditional May deadline for spring dues to July 31, 2020.
China’s National Film Bureau issued its first public statement in months on Friday in which it emphasized ensuring a strong supply of online streaming content, rather than getting cinemas back to work.
In a blogpost, Google pointed out that health authorities have warned that an overabundance of information can make it harder for people to obtain reliable guidance about the pandemic. Helping the world make sense of this information requires a broad response, involving scientists, journalists, public figures, technology platforms and others, it added.
Sources say the amended company contracts use the word "temporary" to describe salary reductions of 20 percent to 30 percent but offer no firm end date.
The actor has taken the help of his companies -- Kolkata Knight Riders, Red Chillies Entertainment, Meer Foundation and Red Chillies VFX -- to provide support to the governments.
Compared to January 11 to 31st (pre-Covid-19), week 12 witnessed a spike of 11% in the average daily viewers on TV. The number shot up by 62 million to 622 million viewers. Also, average time spent per viewer increased from 3 hours 46 minutes in January to a whopping 4 hours 39 minutes per day.
The current disruption may be unprecedented, but the media industry has been upended many times before. Since the turn of the century, digitization of content, the rise of social media and acceleration in mobile consumption have all forced changes to the way media companies monetize content.